Projects


THE LAST PATH

Project Information

“The Last Path”‘ is a teaser-like-game. The first-person narrative experience with atmospheric horror elements centers on Drustan, who awakens on a mountaintop and experiences supernatural occurrences. Available areas to explore give the player the chance to reveal some information about the mountain.

 

Development: Oct 2016 - Feb 2017

Platform: PC

Players: 1

Genre: Narrative Experience

Setting: Nordic / Celtic

Art Style: Realism

Perspective: First Person

Input: Controller / Keyboard

Teamsize: 15

Project Management: Scrum / Kanban 

My responsibilities

3D Environment Art

Concept work, modeling  3D environment assets (High Poly, Low Poly), unwrapping, texturing, rigging, animations

 

Technical Art

Design VFX, creating VFX, balancing VFX

 

Level Art

Level design, level creation and asset placement

 

Lighting

lighting placement


Software

3DS Max

Unreal Engine 4

Photoshop

Substance Painter

Z Brush 

 



Super Dashmatch

Project information

“Super Dashmatch” is a one-screen multiplayer party game, in which

players control fighting orbs on a shape-shifting arena. Players have to

dash their opponents out of the game to win

 

Development: May 2015 - Aug 2015
                         Apr 2017 - Aug 2017

Platform: PC

Players: 2 - 4

Genre: Multiplayer Party Game 

Setting: Industrial / Futuristic

Art Style: Miniature 

Perspective: Angled Top-Down

Input: Controller / Keyboard

Teamsize: 13

Project Management: Scrum / Kanban / Agile Development 

My responsibilties

3D Environment Art

Concept work, modeling  3D environment assets (High Poly, Low Poly), unwrapping, texturing, rigging, animations, creative process of asset decisions regarding mechanical assets, animations

 

Technical Art

Design VFX, creating VFX, balancing VFX, image effects

 

Level Art & Design

Level design, level creation and asset placement

 

Lighting

light-settings

 


Software

3DS Max

Unity

Photoshop

Substance Painter

Hansoft 



Sheepy's Creep

Project information

“Sheepy’s Creep” is a stealth-puzzle game in which the player has to sneak around the dreameaters and solve little puzzles on the way. A special feature is the “BLÖK-O-METER” that alarms enemies everytime it’s full, because the player hasn’t hid for quite some time to keep Sheepy calm in his nightmare.

 

Development: Oct 2015 - Feb 2016

Platform: PC

Players: 1

Genre: Stealth Puzzle / Arcade 

Setting: Fantasy

Art Style: Comic

Perspective: Angled Top-Down

Input: Controller / Keyboard

Teamsize: 8

Project Management: Agile-mixed 

My responsibilities

3D Environment Art

Concept work, modeling  3D environment assets (High Poly, Low Poly), unwrapping, texturing

 

Technical Art

Design VFX, creating VFX, balancing VFX

 

Level Art & Design

Level design, level creation and asset placement

 

Lighting

lighting placement

 


Software

3DS Max

Unity

Photoshop

 



Hiba Ninja

Project information

The crucial test in the life of a young Ninja: To be included in the body guard of the Admiral you must master the ninja course studded with countless deadly traps and challenges.

 

Development: Oct 2011 - Feb 2012

Platform: PC

Players: 1

Genre: Jump'n'Run

Setting: Jump'n'Run

Art Style: Comic

Perspective: Side Scroller

Input: Keyboard

Teamsize: 6

Project Management: Waterfall

My responsibilities

Environment Art

Creating the 3D Environment assets, unwrapping, texturing


Software

 

Unity

3DS Max

Photoshop


3D Art is more than a business

It is a passion, you can see and feel in every piece

As a 3D Artist it is my job to bring the mechanics, rules and the game vision to life. Artists create a world through colours, shapes, effects and lights. Being an artist means that you are passionate about what you do, to allow the work that we create to tell its own story.